Clan Rules  

TH14 * TH13 * TH12* TH11 * TH 10  


The rules are the same for all clans. 

clan wars 

evilNAPKiNS Clan Rules:

Rule #1 - PHiLOSOPHY:

♠️This clan family is ideally for those players who have a "clan first" mentality.  We are a team and we are a family.     We are "war clans." Many clans, one family.  For the most part, the rules are the same for all clans. ​ 


 ♠️Active participation in clan chat and war is the standard.  Players may "opt out" of war when they are upgrading or on a vacation. We all need those.   We expect "opt outs" to be the exception, not the rule.   This is not a clan for people who are constantly "red."  

Participate in Clan Wars

 ♠️We all have real lives outside of the game, but reasonable presence and 100% war participation, if you are in war, are a must. In the event you will be unavailable for war, please go "Red." Otherwise you are in. 

We expect the lower players to go early.  Below is the expected time frame for war:

ALL lower bases and should be finished with ALL attacks VERY early, certainly no later than the at the 12 hour mark.  All TH12 and lowers need to be done so TH13s can clean up as needed. Same goes on up the ladder. When you are a low base and you have no one to hit, that's your fault. Scouting attacks are also helpful. 

♠️Members should also be aware that we are not static: we are constantly improving.  All members must steadily progress toward game goals, not only by upgrading defense and troop levels, but also by improving base defense design and attack strategy skills.  

♠️Success is never guaranteed, of course, but if you’re holding on to defunct attack strategies and not trying to improve your three-star chances, this is not the clan for you.

Rule #3 - ETIQUETTE:

♠️Don’t be that clan member no one likes to interact with. While we’re often sarcastic and biting in chat, it’s always in good humor and never for personal attack. If you’re thin-skinned about jokes or constructive game criticism, this is not the clan for you. Do not start trouble. Drama is for the stage, not chat. Should you have an issue with a clanmate, solve it in a mature way.

Rule #4 - DONATIONS:

♠️Of primary importance is that all members are expected to donate actively, consistently, and generously. It is assumed that all members will have donated to all open requests they can before requesting for themselves. Of course, not all players will have all requested troops available at all times, but if you have a requested troop or troops, or could easily prepare troops for donation quickly, do so. It’s clan first, remember?

evilNAPKiNS Clan War Rules:


♠️In keeping with our overall philosophy, the first rule of Clan War is clan first. Period. War is about earning stars, earning XP, supporting clanmates and helping the whole clan win. It is NOT the time to show how awesome you are (or thought you were) with the latest attack strategy, to practice some variety of attack or try out your latest unlocked troop, or to flex your online bravado because you “always wanted to attack a maxed out base.” No. Just, Also, Clan War attacks are all-out, smash-their-faces-in attacks.  You barch in Clan War, and you die.


♠️The full-clan war roster is set using the maximum number of clan members possible. If you are a member of the clan, it is assumed you are ready for war at any time, unless  you "opt out."  The war schedule is posted at the very end of this page.


♠️If you do not wish to be included in the Clan War, then you need to go to one of our clans who will let you opt out. 


♠️Selection of those to be included in war will be made at the using factors such as donation level, activity, and past war performance. 100% war attack participation is the clan standard.  Failure to make any attack in a single war frequently results in automatic expulsion at the judgment of the Leaders. We cannot win if we do not attack, so make sure you get your attacks in. 


♠️It is always best to communicate during war, and make the best decisions for the team.  As a general rule, each player has "first dibs" on their mirror in war.  For the most part, this doesn't work. Many times, you may feel you can't three star your mirror or it may not be a design that you are good at hitting.  If you do not believe that you can three star your mirror then feel free to pass on and drop lower. Two star attacks are rarely helpful. If you are one of the lower bases, you need to go early. Certainly before the 12hr mark. Low bases who attack late are of little value. If you choose you may "scout" a top base, show the traps and war cc to the guy who is trying to three star it!

 ♠️ In our wars, two star attacks are frequently not helpful.  There are some exceptions i.e "smack attack" when a lower base hits the top base for two stars or for specifically engineered bases.  Folks who can reliably move way up and two star the top tier players could allow a top player to move down and get a three star on a lower base.  This strategy is only effective on bases we don't plan to three star. Try to always claim the base you are considering attacking. Try to do your first attack early in the war, especially if you are near the bottom. The bottom ranking players should be ready to attack about the time the war begins. Low level war players should run scouts to show bombs and war CC troops

If you don't feel as though you have a chance of getting three stars on your mirror in war and you are not planning to hit your mirror, then feel free to go there and mark it as "open."


♠️Your town hall level and your position on the board determines your attack timeline in war.  In general we would prefer to work from the bottom up. Attacks will be determined strategically for maximum strategic benefit.  Don't wait until the last minute, others may be waiting on you.  We  expect to work from the "bottom up."  We don't want to leave "low fruit" on the vine. Those at the bottom should be ready to attack early in war.  Remember, those above are waiting for you.  My favorite color is blue.  We don't need to be waiting for lower bases to attack, go early.  

Second Attack Considerations:

♠️Second attacks are generally on a lower target or a target that plays to a member’s particular attack strengths. Getting three stars on second attacks is the primary goal of all second attacks. Exceptions are for second attacks used to scout a higher level base.   Scouting higher bases is best coordinated with the player who will be attacking that base, ask them what they want.  

Claiming Second Targets:

♠️ We are not a “looting” clan. It is always best to "call" the base or "claim the target you are going to hit during war.  ​If you "claim target" you have two hours to hit it.  after that it is open for anyone.   Do not hit a base someone else has called, unless its has been over two hours.  A base that has been called for over two hours is considered open, unless there is some explanation written on the claim explaining why. Talk to your clanmates.


Rule #5 - WAR BASES:

♠️War bases should utilize a defensive design. If you need help with design, just ask one of the Leaders.

♠️"Dummy Bases" We strongly discourage posting a "dummy base" for war that is poorly designed, if you want to switch war bases, that's fine.   Be sure your war bases are all strong, in case you forget to switch.  Try not to have a war base that is identical to another clan member's war base.  Switching war bases is a good way to irritate your opponent, and works to your advantage.  Be sure that you switch to your chosen war base design prior to war commencing.  Once war starts, you are stuck with your active war base for the duration.  

♠️Clan War League. We have some specific recommendations for your participation CWL.



> Use of Band  for communication is mandatory if you wish to become an Elder or Co-Leader. 

> All members are expected to donate to all open troop requests they can before requesting for themselves.



♠️Fill troop level requests accurately.  If someone asks for Wizards don’t give them Barbarians…ask first before you give them something that have not requested.   


♠️Do not start trouble. Solve your problems in a mature way. Avoid unhelpful criticism and always support the clan.

Clan war.   When you call a base to attack in war, try to make your attack within an hour or two hours from the time you call it. It's OK to call it before war starts, but if you do, you should hit within the first two hours. Don't call a second base to attack in war until you've completed your first attack.  Don't attack bases that others have called.  You have two hours to hit the base once you have called it.  After that, it is "open."  Also, if you don't think you will reliably get three stars on your mirror, mark it as "open."


Do what's best for the clan to win.  If in doubt, ask one of the Leaders for their advice.  Be respectful of others. 

Clan War League requires one good attack, done early.  You only get ONE attack in CWL.    We will need our best  players in clan War League.  Be active if you wish to be included.  It helps bring Xp to increase our clan's ranking, and gives those who participate good loot.  

To read more about Clan War League, Click Here.

Once you become a Member, you must do these things to become and Elder and to be included in war:

1.) You must join our Band.

2.) You must be proficient, please ask for Challenges. You must demonstrate that you are "napkin material." You Tube videos are an awesome way to learn. You may ask Leaders for their help also. We are all happy to help and we all make each other better. 

For the most part, new folks >TH12 will join evilNapkins BMF. < 12  should join evilNAPKiNS War. If you are a TH 14 and demonstrate your awesomeness our starter, then you will be invited to join evilNAPKiNS BM8. If you are already an awesome TH 14 player, then join BM8 directly. But if you are not, you won't last long. Don't be that guy. Even though BMF is a starter clan, it's still only for highly proficient players. 



Q: What behaviors will get me kicked from the clan?

A:  Not using both attacks in war frequently can; not using any attacks in war always will.

– Acting badly (our leaders are in fairly constant contact, and will act quickly to kick any member acting like an idiot).

- Never  participating in war.  We are a war clan.  If you do not want to be in war, join a farming clan. 

- Being a low ranking player and not doing you war attacks early. 

- Hitting a base in war that someone else claimed. 

- Co-Leader may kick folks who continue to break the rules. 

Q:  Why am I not in this war?

A:  Perhaps you did not do both of your attacks in the last war.  Or you have not been active.  Maybe you attacked too high up the ladder and you should have dropped down, but didn't.  If you are a low ranking player and are waiting until late in the war to attack, think of going earlier.  One bad attack that go "sideways"  won't keep you out of war, we all have those occasionally. Perhaps you are new and have not joined our Band. Or you need to improve, that's OK. Don't complain about not being in war if you are one who is always coming in LATE!

Q: What is a league badge, and why do I need one?

A: A league badge is the colored badge to the left of your name in the game. When each  season resets your league shield goes away – it turns into a little dotted outline of a shield, and stays that way until you attack again. Having one by the first Wednesday in a new season means you’re playing the game, and active players are what we’re looking for.  If you are riding a shield but active and have no badge, that is OK, just let someone know. 

Q:  How do I get to be an Elder?

First, read the Clan War Rules.  The fact that you are here means you have passed the first test.  Then, join our Band

Q:  What is the average airspeed velocity of an unladen European Swallow?

The average speed of an unladen European swallow is 20.1 mph.


Leadership, respect and active members are the key to success of the evilNAPKiNS Clans.

√ We demand respect between Clan family members and disrespectful behaviors will not be tolerated. However, expect trash talking and joking with each other all for fun. 

√ All NAPKiNS have families, lives, careers, school, etc. so if you ever need a break from the game just let us know.

√ Leadership
Is earned not strictly by donation levels but by the type of person you are and level of activity in the clan. We look for the best and brightest, often crazy, NAPKiNS to take the challenge of leadership. Leaders will know the Clan Rules and will be a member of our Band.  If you wish to be an Elder or Co-Leader , these are absolute requirements. Leaders are responsible for knowing and enforcing the clan rules.  

√ Events

√ House Cleaning


You may be removed at any time if the Leaders feel as though you are a distraction to the clan or are not doing your job.    


All rules may at anytime be changed or modified by the Leaders of the clan.   


♠️We communicate through Band.Us   Only Clan Members who are on our Band will be considered for Elder or for Co-Leader.


♠️ Please join our Band.

When you join band, use your player name, so we know how you are.